A major new version of Starsector has been released. The feature list is sizeable and includes a complete overhaul of sound effects used in the combat segment of the game. Here’s a short video preview I made:
Making more than a hundred scifi sound effects for this release was both an enormous undertaking, far surpassing anything I imagined it to be, and extremely educational. Creating sounds for things that don’t exist is very, very difficult and a sure-fire method you can use to always come up with a great sound does not exist, so one is left with pure experimentation: Recording _anything_ that could possibly sound interesting, wildly combining those recordings and processing them in every way imaginable will at some point lead you to an interesting sound. Sometimes it takes ten minutes, sometimes it takes two days. You won’t know beforehand.
There’s lots of sounds in 0.6a that will change but there are also sounds that I feel are quite original and am very proud of. I hope you’ll keep your ears open while playing
Cryptic Comet has released v1.0 of The Occult Chronicles. The game features sound effects and music by yours truly – an interesting mix of ambient horror music that has just a tiny twist of humor here and there, if you can spot it!
The game itself is a horror roguelike where you play an agent tasked with investigating strange events in various locations. It has many boardgame elements to it, as always with Cryptic games, and should especially appeal to anyone who likes Lovecraftian horror.
Starsector is a brand new space role-playing game / strategic shooter developed by Fractal Softworks. Imagine a grittier StarControl 2, where instead of one-on-one ship battles you have entire fleets colliding head-on, and you’ll see a glimpse of what this game is like. Some people have called it Mount & Blade in space, which isn’t far off either because the game has a very good campaign mode that is currently being expanded to multiple star systems.
Here’s the official trailer I made:
The game is currently in alpha, but there are already a lot of things to do. You can get the game for a discounted $10 right now with free updates all the way to the finished product.
The Occult Chronicles is another game by Cryptic Comet mastermind Vic Davis, the man who brought us Armageddon Empires, Solium Infernum and Six Gun Saga. TOC is a horror adventure game that has similarities with board games such as Arkham Horror and computer game roguelikes. The player controls an investigator sent to delve into the mysteries of a haunted house. A great Evil is lurking somewhere in the basement, but to defeat this threat the player has to obtain clues, objects and experience. Getting pummeled by a living statue or bitten by a vampire are not the only things to look out for – an investigator can also go insane if the encounters prove too mind-boggling.
I wrote a bunch of tracks (totaling about 20 minutes) for the game when development started quite a while ago. It was great fun to get to do music that was both scary yet at times retained a glimpse of humor and playfulness, that’s a difficult mix to get working. The slightly more serious main menu piece can be played on the page sidebar to the right.
The game has an open beta buy-in at the moment and it’s priced at $14.99. You can check it out @ www.crypticcomet.com !